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	Comments on: After 28 years, this is the best they could do?	</title>
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	<link>https://thespecialistscomic.com/after-28-years-this-is-the-best-they-could-do/</link>
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		<title>
		By: Shawn		</title>
		<link>https://thespecialistscomic.com/after-28-years-this-is-the-best-they-could-do/#comment-239</link>

		<dc:creator><![CDATA[Shawn]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 15:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://thespecialistscomic.com/?p=555#comment-239</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thespecialistscomic.com/after-28-years-this-is-the-best-they-could-do/#comment-236&quot;&gt;Ben Walker&lt;/a&gt;.

I guess that explains why the isos seemed kind of tacked on. There&#039;s a flashback scene during &lt;em&gt;Tron: Legacy&lt;/em&gt; when the elder Flynn is telling his son about them, and it felt like a reference to a previous film that never existed.

And unfortunately, I haven&#039;t heard many good things about that game. Oh well. Al saw the movie over the weekend and said he enjoyed it, so maybe I&#039;m just a curmudgeon.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thespecialistscomic.com/after-28-years-this-is-the-best-they-could-do/#comment-236">Ben Walker</a>.</p>
<p>I guess that explains why the isos seemed kind of tacked on. There&#8217;s a flashback scene during <em>Tron: Legacy</em> when the elder Flynn is telling his son about them, and it felt like a reference to a previous film that never existed.</p>
<p>And unfortunately, I haven&#8217;t heard many good things about that game. Oh well. Al saw the movie over the weekend and said he enjoyed it, so maybe I&#8217;m just a curmudgeon.</p>
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		<title>
		By: Ben Walker		</title>
		<link>https://thespecialistscomic.com/after-28-years-this-is-the-best-they-could-do/#comment-236</link>

		<dc:creator><![CDATA[Ben Walker]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 11:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://thespecialistscomic.com/?p=555#comment-236</guid>

					<description><![CDATA[I still haven&#039;t seen Tron: Legacy yet, but one thing I will say is that Disney have dropped the ball with the continuity slightly, in that you actually need to play the Tron: Evolution video game to properly know what&#039;s going on in Legacy - the &quot;Iso&#039;s&quot; are explained right at the start of the game, they&#039;re actually the main plot feature of evolution - Isomorphic Algorithms, programs who weren&#039;t programmed by a user, have no purpose, they have just been randomly generated &#038; have free will. It also explains how CLU ended up like he is in legacy.

Bit of a jerk move when it comes to understanding the movie, but a merchandising coup from Disney that people ought to expect by now.]]></description>
			<content:encoded><![CDATA[<p>I still haven&#8217;t seen Tron: Legacy yet, but one thing I will say is that Disney have dropped the ball with the continuity slightly, in that you actually need to play the Tron: Evolution video game to properly know what&#8217;s going on in Legacy &#8211; the &#8220;Iso&#8217;s&#8221; are explained right at the start of the game, they&#8217;re actually the main plot feature of evolution &#8211; Isomorphic Algorithms, programs who weren&#8217;t programmed by a user, have no purpose, they have just been randomly generated &amp; have free will. It also explains how CLU ended up like he is in legacy.</p>
<p>Bit of a jerk move when it comes to understanding the movie, but a merchandising coup from Disney that people ought to expect by now.</p>
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